Seren died before it was even released, glitched straight away and the event was left because of all the issues. I personally have the highest seren KC at 457, most of which have been solos. I feel like if you're to take into consideration someone's suggestions about it, I have a good say into it.
I feel seren should be a more difficult boss but the same feeling as Nex where the more players the better and fun to mass for the quick kills and decent drops. How it is at the moment, it's more enjoyable to solo. I want to see Seren popular with events actually happening there.
Firstly the drops need to be fixed. I offered a drop table a while ago and received zero feedback from it so I will be posting here as well so others can see (I did copy most droprates from nex but forgot about the drop boosts I have so may be slightly lower then they should be).
ALL players should be given a drop on kill like nex. Not just the top damage. The max player in BIS gear shouldn't be given most of the loot over others. The higher drop values compared to nex is justified as seren is more time consuming, more difficult and should be given a longer timer to adjust to a certain amount of kills per hour no matter how many players.
Serenic needs to be buffed to be better than ancient morrigans, it's embarrassingly weak. Either make it stronger for range or make it a hybrid armour so all attack styles can be used with the armour.
First phase Dark beasts -
Middle phase memories of seren -
End phase scorpions -
Serens "melee" attack -
I have gave justification for most ideas posted above and am open for discussion to all of them. Rahman, please do not just ignore this. I would really enjoy to see some engagement to the suggestions I have posted some actual effort in and would love to suggest more to help improve the server.